tag:blogger.com,1999:blog-35742908.post6337409017614468689..comments2024-03-20T14:16:42.774+08:00Comments on Cor blog me!: Dux Bellorum - Macedonian War Editioncaptain arjunhttp://www.blogger.com/profile/08242730277113727477noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-35742908.post-39585980668549075032013-04-29T21:04:21.626+08:002013-04-29T21:04:21.626+08:00Yes, a Shieldwall unit with 3 LP can be hard to br...Yes, a Shieldwall unit with 3 LP can be hard to break, which is why there is an option allow a maximum of 2 LPs to be used to cancel hits.captain arjunhttps://www.blogger.com/profile/08242730277113727477noreply@blogger.comtag:blogger.com,1999:blog-35742908.post-37111858623085549072013-04-29T01:38:15.250+08:002013-04-29T01:38:15.250+08:00My only problem with DB is the LP mechanism, which...My only problem with DB is the LP mechanism, which is probably its claim to fame. An Lp used for Aggression really is only 33% effective (depending upon the target), but used for canceling hits is 100% effective. So using LPs tactically all of a sudden has no tactics behind it. If you save LP for combat, it makes sense to spend them only on canceling hits. They need to change the rule to put some balance back in.Dalehttps://www.blogger.com/profile/13667428218897971037noreply@blogger.com