Game 6 of the campaign featured teleporting doors, so we decided to dust off the old Dungeon Command tiles and use the magical glyphs on some of them as the teleportation points, as we did when we playtested the game.
This scenario was particularly interesting, as the random nature of the portals meant that a warband could easily get separated and become vulnerable. Having read the scenario rules, I decided to go meta and instead of going for the treasures in the final chamber, focused my strength against the cultists coming to prevent us from looting the chamber. It was a decision that almost turned into disaster, as three of my Treasure Hunters were cut down by the zombie troll, the cultists, and a wild boar that wandered into the dungeon; fortunately, they all made the recovery roll and will be present for the next game.
With just four more games in the campaign, our little group is thinking about what to play next.
Blood Bowl 2020 is the next campaign we are looking forward to, but so far there has been no news of a release date. Between then and when Adrian has a team painted, we are hoping to play some boardgames.
Further on the horizon are the upcoming Frostgrave campaign The Red King, and of course Stargrave. I am not actively planning to get Stargrave at this point in time, but I suspect Northstar's plastic minis that will launch alongside the rules plus the hype around it will convince me to.
1 comment:
I'm looking forward to the new BB edition.
Post a Comment