After reading through the rulebook several times, I felt confident enough to play a larger game of 40K with Thomas, this time with walkers and vehicles.
We played a 1765 pts game, with the "capture the flag" scenario: my forces have to capture the bottle of green paint on Thomas' side of the table, while he has to capture the bottle of red paint on my side (yes, we are working on making some proper objective markers...).
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Thomas' Rhino lights the way. My Thunderfire cannon sits comfortably in a piece of ruins. |
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Squad mates cheering Brother Lucius on as he took aim at the enemy dreadnought. He missed. |
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A meeting of dreads. |
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Assault troopers face off. |
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The command squads from both sides face off as the battle reaches its climax. |
We still made some minor rule errors, mostly due to unfamiliarity with the stats and some special rules for the weapons, but I think we've got it down more or less.
40K is rather unforgiving in a rock-paper-scissors way - if you haven't got something that can defeat vehicles, you are pretty much toast if the enemy brought some.
Now that we have got a tournament style game done, I am hoping to try some scenarios and see how that works out. Meanwhile, I am slowly painting up new recruits for my force...
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