Crown forces form a defence line as the rebel forces approach. |
With our forces completed and a test game under our belt, FG and I decided to play a Sludge campaign. To provide a framework for our campaign, I googled around for pre-made campaigns for the black powder period in the skirmish scale, and realised that Too Fat Lardies' Sharp Practice campaigns fit the bill. Specifically, we had the idea that our two forces represent the royal forces (represented by my cleaner-looking figures) and the forces of a rebel noble (represented by FG's sludgier figures). After looking through the various campaign, we decided to play the Swamp Fox campaign, renaming it our Sludge Fox campaign.
We kicked the campaign off with Scenario 2 from the campaign book, since we do not yet have a two-storey building required for Scenario 1. The scenario saw my malaria-ridden crown forces conducting a fighting retreat against pursuing rebels.
Rebel jaegers flank the crown position through the sludge. |
We played with small forces and without magic, aiming chiefly to get all the rules right for our first game, which I think we managed to do. Even though there were only 3 units and 2 commander figures on each side, it was an interesting game as the scenario set-up gave both players a few options to achieve their victory conditons.
Major John Harrison is captured, and Holbein is slain. |
I sent one unit on a headlong march for the table edge, while another unit and the skirmishers tried to delay the rebels with shooting. This went well for a few turns as I managed to roll higher on the Initiative rolls. However, as the game went on the greater volume of fire from the rebels started to tell, and on the last two turns I lost the Initiative rolls, and my commander was overwhelmed and gave up, while the officer who stayed behind to try to fend off the rebel skirmishers was killed fighting alone.
It was a fun game, and we plan to continue the rest of the campaign. We will still need to decide on how to translate the forces in the campaign book to Sludge units, including incorporating magic and artillery, but so far it looks workable.
1 comment:
The mat, terrain and rebel figures all create an atmosphere of gloom.
I'm sure this is the intended look, to suit a set of rules called sludge.
As for the battle, it's all gone a bit Lexington and Concord.
Maybe you need a cavalry commander who can put the tar into Tarleton.
(I'm afraid that's about as good as the sticky underfoot puns will get).
Bad luck chaps, rally round the royal standard and down with the pesky rebels.
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