art by Jacob Fleming |
PC Profiles
Arwin, elven ranger seeking to learn about the flora and fauna of the Third World
Baldrik, human bard, a bounty-hunter
Bliss, human warlock
Enree, human warlock; formerly a sailor
Ivan, human fighter seeking fame, fortune, and glory in the Third World
Kargen, dwarven fighter seeking his fortune in the Third World. Retired and returned to the Old World with loot taken from orc tombs
Mala, elven warlock on a secret quest
Malkam Ronkugark, dwarven miner on a quest to uncover undiscovered precious stones an gems in the Third World
Melig, human thief on the run from enemies in the Old World
Rokas, orc barbarian, orphaned as a child and raised by humans. Retired back on the coast and started a small business after the events at Obanhold.
Zua, elven bard traveling through the Third World to collect lore
NPCs
Captain Mossak, captain of the garrison at Fort Davelmag, human
Dareni, dwarven stone mason
Gad, orc soldier at Fort Davelmag
Lennard, human porter at Fort Davelmag
Mama Clay, human cook at Fort Davelmag
Fiatus, steward to Castellan of Obanhold and Priest of Andeus
Tugh, soldier at Obanhold
Saulinus, headman of the lumber village of Gatton
Remunas, headman of the fishing village of Yngley; Elze, his daughter
Mama Clay, human cook at Obanhold
Chogan, an orc captain
Bruthalan, an emissary from the Plains Orcs, blinded and imprisoned by the Castellan of Obanhold
Clovas, formerly a fur trapper, now a smuggler operating in Karn Buldhar
Tlaco, an orc informer
Playable Races
- Elves
More than three thousand years ago, the elven cities states in the First World joined to become an empire that ruled over the First World. From there their ships sailed to the Second World, where they built many cities and enslaved the humans there and forced them to produce the goods to feed their empire. All that ended two and a half millennia ago, when the humans revolted and invaded the homeland of the elves, shattering their empire. Several of the elven cities survived the Age of Strife and the Great Plague that followed, and while their fortunes have waxed and waned in the years that follow, they still endure.
Today the elves are known for their prowess as seafarers and traders, as well as their skills and knowledge as scholars, mages, and craftsmen.
Elves are slighter in height and built than humans, but have a longer lifespan, living up to the age of 130.
- Dwarves
The dwarven have their origins in the mountain ranges that divide the First and Second World, where they mined the metals the elves needed, and acted as middle-men in the trade between the elves and men. The various dwarven kingdoms warred with each other and the elves in earlier times, until the Dwarven Empire was formed.
In time the Dwarven Empire became rich and powerful, and the dwarves became skilled craftsmen in their own right. But their fortunes were intertwined with those of the elves, and during the Age of Strife and the Great Plague that followed they retreated from the surface world and withdrew to their underground homes.
Dwarves are shorter than men but more stoutly built. They too have a longer lifespan than men, with most living past the age of 100.
- Men
It is believed that men originated in the Second World, where they were once simple hunters and gatherers, until they were taught the knowledge of farming and metal-working by the elves. In time they learned also writing and sailing from the elves; but of all the races men alone knew how to tame horses. During the Age of Strife men overthrew the elven yoke and invaded the First World, shattering the Elven Empire.
Today men rule over most of the First and Second Worlds, divided into many kingdoms and empires, and now they have begun to conquer the Third World.
- Orcs
The myths of many of the orc nations of the Third World tell of how their gods brought them from the First World to the Second, and thence to the Third World in a time long past.
There the orcs lived apart from men, elves, and dwarves and formed their own nations and empires. Then two hundred years ago, men arrived from across the ocean. After a brief period of conflict, men were driven off, but the diseases brought by them afflicted the orcs and soon spread across the Third World, killing most of their populace and causing a collapse of their nations. When men once more arrived fifty years ago, they found the lands abandoned and unworked, and the orcish cities in ruins and deserted.
But the orcs still abide, in thousands of villages across the Third World, some clinging on to their old ways, some trying to adapt to this new threat to their land.
Orcs are shorter than men but stronger. They have a lifespan just a little shorter than that of men, with few reaching the age of 60.
Playable Classes
- Warrior
Barbarian
Fighter
Ranger
- Thief
Assassin
Bard
Rogue
- Zealot
Cleric
Druid
Paladin
- Mage
Sorcerer
Warlock
Wizard
Character Stats
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma
Assign in any order: 9, 10, 11, 12, 13, 14
- Ability Score Modifiers
1-3
-4
4-5
-3
6-7
-2
8-9
-1
10-11
0
12-13
+1
14-15
+2
16-17
+3
18+
+4
Racial Traits and Talents:
- Dwarf
+2 to STR, CON, or WIS
Movement 5”
INT check to detect direction when underground
- Elf
+2 to DEX, INT, or WIS
Movement 6”INT check to know purpose of crafted item
- Human
+1 to any 2 (different) stats
Gain Adv to next check when enemy Crit against you
Movement 6”
- Orc
+2 to STR, CON, or CHA
Ignore 1 level of Exhaustion
Movement 6”
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