Thursday, July 19, 2018

Terrinoth #1.5 - The Party

At the suggestion of a fellow GM, I have added this post to introduce readers to the PCs in the campaign.

The A Team

  • Entana Venier, Human Wizard

Entana Vernier's father expected him to take over the family's lucrative textile business, but instead he chose to enter the University of Greyhaven to study magic. Having completed his Bachelor degree, he must now travel through the lands to gain practical knowledge in the application of magic before he can complete his Masters.

  • Orglath'Kul, Dragon Hybrid Barbarian

As a dragon hybrid, Orglath spent most of his life on the edges of society, but he dreams of the day when he and his kind can be accepted by the other races. Until recently he was a pit-fighter in Tamalir, but for yet undisclosed reasons he has formed a bond with Entana, and is now the former's adventuring companion.

  •  Gio Gerbo, Gnome Rogue

An entertainer with his family troupe of Wandering Gnomes, Gio's dreams of becoming a famous performer known throughout Terrinoth was cut short when his brother killed the son of a nobleman in a botched throwing-knife stunt. Unable to pay the wergild of 15,000 gps, Gio's family went into indentured servitude.

Desperate to make enough money to ransom his family, Gio turned to crime and joined a gang in the city of Tamalir. He was caught red-handed by Strigoi while trying to pick the pocket of Entana, and in return for them not turning him to the city authorities, Gio agreed to join Entana on his adventures.

  • Strigoi, Orc Fighter

A Stone-Dweller Orc, Strigoi used to lead a mercenary band that found regular employment "pacifying" dragon hybrid settlements in Terrinoth. But after an attack on a dragon hybrid village got out of hand and women and children were killed, Strigoi fell out with his band and went into the bodyguard business.

Hired by Entana's father to secretly follow and protect him, Strigoi blew his cover when he intervened when he saw Gio picking the young wizard's pocket.

The B Team

  • Therion Lakemane, Human Bard

Former advocate and the disowned son of a nobleman, Therion Lakemane was exiled from Lorimor for malpractice.

Leaving behind his family wealth but not his love for a lavish lifestyle, fine food, silken beds and voluptuous maidens, he soon became deep in debt. But with typical Lakemane resourcefulness, he has decided to turn his experiences of the high life into a business opportunity, and opened "Lakemane's Luxuries, Purveyor of Fine Goods for Discerning Ladies and Gentlemen" in Tamalir.

  • Giso Meyer, Human Cleric of Kellos

The orphaned son of farmers, Giso turned to crime as a youngster, but was taken in by Johannes, a Knight of Kellos, and initiated as an acolyte to the Order in Vynelvale. Disenchanted with the ceremonial and dogmatic interpretation of the faith by the establishment, Giso left the city to discover and achieve greater understanding of his faith, which he doubts can be found within the confines of the cathedral.

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