Loy, an old friend I have known for four decades joined us for a mid-week afternoon game of Conquerors & Kings. The two armies, wahj's Qin and my Zhao, were painted 17 years ago by the now-defunct DJD Miniatures, so this game was a long long time in making.
C&K does not have lists for Warring States Chinese armies, so I created two lists based on the Han Chinese list from the Army Book, and in any case the lists were limited by the figures we owned.
We set up the terrain using the rules from the book, and went at it. The Zhao had an advantage in cavalry, but the Qin had better and more infantry. Terrain placement went in the favour of the defender, and the Zhao sat pretty on a ridge, with rough hills guarding one of the flanks, while their cavalry deployed on the other, open flank.
wahj decided to settle the issue quickly by pushing his chariots up to meet teh Zhao cavalry, but they were defeated. He then tried to break the Zhao centre with his superior infantry before the Zhao cavalry could roll up his flank, while sending the fierce convinct swordsmen down the other, weaker flank, which was guarded by two units of archers and a unit of levy spears.
The plan almost worked: all along the line there was savage fighting, and a gap appeared in the Zhao centre. But Loy was prepared for this - using the Advance Tactic, he moved his Veteran foot he had held in reserve to plug the gap, and his cavalry was able to charge into the Qin flank.While we were all impressed by the deployment of the Zhao reserve, we had only scorn for the Qin convict swordsmen, who failed their movement roll to exit the rough hills to attack the Zhao flank - I had given them Shock and the Erratic Tactic, so we were all looking forward to see how they would perform. Alas! we will have to wait for another day.
I apologise for the lack of photos and close-up of the figures - I was busy with running the game and making rounds of Chinese tea. This was the first time Loy had played these rules, and it is a testament of the system that he was able to grasp them quickly and secure a victory on his first outing.
There were still a couple of things I missed in the combat resolution, and I think I might make some widgets to help me remember them. The next C&K game I am planning will be a scenario game, but we will be playing something else next month.
Have a good year-end holiday!









