Thursday, November 29, 2012

15mm Attalid Pergamene WIP 2

Almost done.

I'm missing two elements worth of figures.

They are frankly not very well-painted as I wanted to turn them out during my leave this week, and because I knew much of the painting would be obscured by the large shields anyway; when I look at the unit from the front all I get is an impression of large white shields, bronze helmets with red crests, and thin wire spear-shafts, so perhaps it's not so unrealistic after all.

Wednesday, November 28, 2012

Liebster Blog Award

I am sure you have seen that picture of the shiny man around during the past few weeks.

Well, Dan at merseybooks has chosen to tag me with the award (thanks, Dan!). Dan is the author of Dux Bellorum and Song of Arthur and Merlin, and is currently working on another set of rules for the medieval period - I think I will do a playtest post here soon. Dan is also a contributor on Battlegames magazine, and his ladder campaign in one of the earlier issues is one of my favourite campaign formats.

Now the rules of the meme requires me to tag "five favourite blogs with less than 200 followers", but all the blogs I regularly read have more followers than that, and many have already received the award!

Well, all good things must come to an end, and perhaps that is my part in this. Thanks once again, Dan.

Tuesday, November 27, 2012

15mm Attalid Pergamene WIP 1

I finally got the 15mm Xyston figures primed yesterday, and made good progress on them today.

On the left are two of the three bases of cavalry I need, on a movement tray I made myself.

In the centre are the command bases of the two units of thureophoroi I am planning to paint, again on a movement tray. The iconography on the two flags and the letters on them are taken from Pergamene coins, representing Athena's bow and Asklepios' snake respectively. On the right is the single unit of skirmisher.

That's about one third of the force done in an afternoon. I hope to complete the whole DBA-sized force this week.

Sunday, November 25, 2012

First Game of 40K 6th Edition

It's been a while since we managed to get a game in, but yesterday Thomas and I managed to play a small 1000 pts game of 40K.

The basic rules themselves are rather standard - we played without vehicles or artillery - but I suspect things are more complex once we add vehicles, artillery, and psychic powers,

What I found is that given the fast pace of the game, 40K is really rather unforgiving: if your troops are not shooting/assaulting, they are points you have wasted for that turn. Plasma weapons seem to be over-powered, which leads me to wonder if I should get more of them...

Anyway, here are a few pictures from the game.

The two sides face off along the length of the table.

Blood Angels charge into the the gun line.

My Assault Squad, led by the Chaplain, charge into close combat.