|The set-up. The dwarves need to fight their way through to the bodies at the other end of the board. If they have fewer than two figures on a cleared tile, a new card will be placed on it.|
|I recruited three more slayers this time, and they clear the first tile easily.|
|One down, three more to go!|
|Leaving two figures behind to guard the first tile, I push a slayer past the third tile into the fourth to beat the clock, unveiling the troll and the goblin commander.|
|Sending a warrior against the lead slayer, the goblin commander dashes to the tile to his right to raise the troops there. The archers keep the troll penned in in the side room.|
|I then make a mistake of sending the goblin commander back to attack the isolated slayer - he is cut down and his minions flee in terror. Murin and Drar are avenged!|
With this win, I can purchase another leader figure to lead the warband.
I think the "Lethal against goblins" trait is perhaps too powerful in this campaign where every figure except the troll is, well, a goblin. I think I shall limit my warband to one slayer hereafter.