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| The Turks block the Crusaders' march |
Earlier this month we played the battle of Dorylaeum using Peter Pig's Conquerors & Kings rules. We had play the same scenario many years ago using (I think) Warmaster Ancients rules, but it's an interesting scenario that bears replaying.
I needed 20 bases of light cavalry for this scenario, so I took the opportunity to finally get some Turkic light horse from Khurasan Miniatures and had them painted just in time for the game.
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| Clash of cavalry |
I had done the maths beforehand and expected the Crusaders to deploy themselves in a compact formation and wait for the Turks to close before delivering a charge. wahj, playing the Crusaders, had a different idea. He charged straight at the Turkish line before Rafael had a chance to get organised, and quickly threw them back.
The knights became isolated as a result, and became surrounded. To make things worse, the Turkish scouting party had returned and now threatened the Crusader's left flank. Fortunately for them, their armour saved them from actually taking casualties, and they knights managed to fall back behind the safety of the infantry.
The Crusaders were able to hold their own until the arrival of their reinforcements later in the game, when the Turks decided to withdraw.
Having played this game in my mind for several weeks while preparing for the session, I was surprised that both players used their forces very differently from how I imagined they would. I would certainly like to try the scenario again with new players when I have the chance.


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