When Bruce entered the shrine at the Japanese Garden in Brooklyn Botanic Gardens, he saw the body of a man on the tatami floor, a bullet hole through his forehead. Standing over the body was a tall man. Bruce drew his weapon, as did the man, and the two got into a tussle. Bruce was able to take the man down and choke him out and disarm him, but while he went to search the body of the dead man, he heard footsteps approaching from outside.
They followed the address to third storey unit in an apartment, and attempted to enter it from the roof, but was discovered and held at gun-point by a woman. Bruce surrendered himself, as did Joseph soon afterwards, and the two explained how they arrived at her apartment.
The woman, named Alice (see PC profiles here), revealed that she was working undercover at the FBI in the Calabrian mafia too, and had known about Delany, although the two had little contact. Worried that her own identify might have been compromised, Alice decided to leave her apartment.
At the entrance to the apartment, the trio were attacked by gunmen who arrived in three black SUVs. A quick exchange of gunfire saw eight of the gunmen lying dead on the road, and the three SUVs fleeing the scene; through the tinted window of the lead car, Alice saw the face of Saiko Biichi, a assassin.
The trio sought refuge in Chinatown where, through one of Bruce's contact, they were given a hiding place in a laundromat. There, they decided that their next move should be to try to find more information at Dänk Püssy, a lesbian club ran by the Upsallamaffian. Before they could actualise their plan, however, the laundromat came under a Molotov attack, and the trio had to escape from the burning building and into a gunfight with more gunmen led by Saiko Biichi. Things were looking grim, but the arrival of armed triad gangsters caused the gunmen to flee, allowing our fugitives to disappear into the darkness too...
Prepping and Running the Game
When I started planning for this campaign, I was hoping to find a ready-made campaign that suit the the John Wick vibe, but an extensive search on Drivethru did not find any suitable product. Most of the modules had the premise that the PCs were all members of a law-enforcement or some security agency, or belonged to the same criminal organisation, and my players' choices of character backgrounds made it difficult to fit them into any of those.
I did find a one-shot module which had the PCs find a dead double-agent as the opening scene, and I decided to try to use that as a start for our campaign.
I re-watched the movies to try to get some inspiration, and realised that for the most part the plot involved John Wick moving from location to location, fighting different groups of opponents. I decided to lean into that and found a list of 1000 modern urban locations and 100 modern urban encounters off the internet, and when we started the session I had each player roll once on each table, and noted the results.
One of the locations rolled was a library, and one of the encounters had a few teenagers breaking into a library - I rolled the two together and decided to plant a clue in the library, and had an encounter with the youths help break up the monotony of the session.
Two other rolls gave rise to an abandoned coal-processing plant overlooking a waterfront, which led to the location of a Swedish-themed lesbian club, which was something that came to me watching John Wick 4.
I am still not 100% sure about the whole story behind Delany's killing, but I have another week to come up with something.
1 comment:
Interesting scenario!
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